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Maya to keyshot
Maya to keyshot









maya to keyshot

To update any changes made in Maya, click Send Changes while KeyShot is open. All KeyShot materials, textures, labels, basic animations*, transformations, cameras, and lighting in the scene will be preserved.

maya to keyshot

The plugin will launch KeyShot and transfer the 3D model from Maya to KeyShot. Go to the KeyShot tab on the Maya shelf.*Basic animations include part/camera translations, rotations, and zoom.

maya to keyshot

Once checked, groups and layers with only a single object will be collapsed. It also contains a new setting that allows the user to collapse the hierarchy when transferring data to KeyShot. Settings provides additional export options for animation, curves (hair) and NURBS. BIP file that you can share with other KeyShot users. The KeyShot plugin menu provides four main options: Send Scene, Send Changes, Export, and Settings.Ĭlick Send Scene to transfer your 3D model and basic animations* from Maya to KeyShot.Ĭlick Send Changes while your KeyShot scene is open to update changes made in Maya.Ĭlick Export to export your geometry as a. Once installed, a KeyShot plugin menu will appear within Maya's shelf.

  • Go to Main Menu, Windows, Settings/Preferences, Plug-in Manager. Scroll to the end to find KeyShot.mll and select AutoLoad so that the plugin will load whenever you start Maya.
  • Open or Re-launch Maya. A KeyShot tab will appear on the Maya shelf.
  • Follow the prompts and click Finish/Close.
  • Export of rigged and deformable animations*.
  • Support for part and camera animations*.
  • LiveLinking (update model inside KeyShot).
  • The KeyShot for Maya plugin supports these features: Plugins for previous versions of KeyShot are available here. For questions about other versions, please contact KeyShot for Maya plugin requirements are as follows: These installation notes are specific to the latest version of the KeyShot for Maya plugin unless otherwise mentioned.











    Maya to keyshot